

It’s also the pinnacle turning point of the game. The culmination of that is when the team is forced to use white phosphor on an underlying army camp to burn them and civilians to shreds. While the game starts off slow to purposely present a normal shooter, it quickly devolves in more atrocious things. Here, there are 2 distinct areas where memory grabbing is applied. For instance, in the music industry the accepted rule is that an album needs to contain the best or most catchy tune on the first two tracks, as these will be the ones that are checked first. You’d be a fool to think that game developers don’t use pinpointed psychology to affect our memory. It helps to present how morbidly grotesque the darker parts can be, but it does not step away from instant gratification to comment on it in full, like shows such as The Walking Dead would do, for instance. There is still cinematic and gaudy action. While the men in Dubai do dabble in traumatizing events, it’s hardly fully explored. In other media, such as film, atrocities of war are far more common and just pointing out that warfare is bad won’t cut it. Does that mean Spec Ops is exemplary or simply that others treat destruction as a commodity? The answer is a little of both, but it doesn’t defer the fact that Captain Walker and the bunch simply take the road less traveled, not so much the one of a stellar vision. Still, this somber tone is commendable, mostly due to being the odd shooter out. Exploring the darker tendencies of warfare and how it affects the human psyche is a welcome reality to an otherwise power tour of guns, headshots and high fives that is the shooter genre. One thing should be clear: 2K’s game is not terrible in any sense, nor is the intention of its story “bad” for lack of a cruder term. One of the main selling points of this third person shooter is the surprise element of its plot, so if you still need to play Spec Ops: The Line and you ever plan on doing so, reading into it might be a bad idea.

Key points of the story will be revealed and so on.

Additionally, should it be said, what is written from this point on will contain major spoilers. In fact, I made it my project to record every second of it, so you can see what I thought firsthand. Since I’ll need to defend my position, I’d like to remind everyone that I did complete Spec Ops: The Line. Discussing in detail why Spec Ops: The Line, a game heralded for its story last year, may in fact not be amazing in narrative will be such a write-up that will not be accepted, but needs to be written. People are quick to throw “flame bait” and “trolling” around when an established point is butted back. By writing something against the grain, you’re always sure to provoke the ire of the internet.
